![]() Reloads the current cell: Reset rotation: CTRL+K: Resets current selection rotation to 0,0,0: Resnap references: SHIFT+K: Snaps current selection to current grid snap reference: Save: CTRL+S: Saves plugin: Scale a light's fade distance: CTRL+ALT+S: Scale a light's FOV: ALT+B: Scale a light's FOV: ALT+S: Scale a reference: S: Hold down 'S' and move mouse to scale reference. To make sure almost all cells reset, it is necessary to wait for 31 days. For a more complete description of what a cell reset does, visit this UESP wiki page. These advanced cleaning steps will force exterior and interior cells to reset, despawning and respawning almost all actors in the game, among other things.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |